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Updating? They have started working on it back in late 2015, the release came in last August, since they update it every month - in the belief it's getting better all the time.
So I'm on my way to the Bahamas to breath some fresh air, just send me a postcard when they are finished... (with the naked portrait of Austin Meyers...)
I was just about to ask you @Lapi watch you thought. I hav my doubts about what is really new in this video compared to old aerodynamics video. What about al the things someone els brought up in the MSFS2020 forum.
Perticuler this "Much left to be done for realistic behavior:
wheel friction on crosswind - totally unrealistic at the moment, airplane weathervanes too much and requires way too much rudder when on the ground
turbulence behavior and upward/downward drafts and currents
adverse yaw effect
p-factor and slipstream
Inertia. Responsive like an RC plane. Rotates too easily around CG.
Ground effect. Still a bit tweaking needed.
Wake turbulence !!! - allow us to feel the impact ( and danger!) of entering AI / Multi-player aircraft wake streams
" Is interesting for a 737.Inertia. Responsive like an RC plane. Rotates too easily around CG.